UnrealGameSync搭建实践
UnrealGameSync搭建过程实录,包含MetaDataServer搭建过程。
《堡垒之夜》工作流程:用UnrealGameSync进行大团队协作-https://www.unrealengine.com/zh-CN/blog/workflow-on-fortnite-collaboration-on-large-teams-with-unrealgamesync
UnrealGameSync (UGS)-https://docs.unrealengine.com/4.27/en-US/ProductionPipelines/DeployingTheEngine/UnrealGameSync/